File Management
- Ctrl + S saves the map.
- Ctrl + Shift + S saves map to new file.
- Ctrl + A selects all blocks/units.
- Ctrl + O opens a map from file.
Blocks
- Ctrl + D deselect all blocks/units.
- Ctrl + C copies the current selection of blocks and units.
- Ctrl + X cuts the current selection of blocks and units.
- Delete deletes all selected blocks and units.
- Backspace deletes the context object on the selected block.
- Hitting Y toggles target raycasting. If target raycasting is on, props and other objects intercept mouse ray-casting when selecting, hovering, or painting.
Interface
- Escape opens the game menu/settings.
- ] toggles the interface on and off.
- G while the Layers window is open toggles the layer transform gizmo.
Tools
These hotkeys change the currently selected tool.
- C – Rotate
- V – Select
- B – Brush
- N – Blaster
- M – Drag Shape
- K – Paint Bucket
Selection
- Left-Click selects a block or unit.
- Left-Click + Drag selects an area of blocks/units.
- Shift + Click adds a block to the selected blocks. This can be combined with drag selection to add multiple blocks.
- Ctrl + Click adds or removes a block from the selected blocks. This can be combined with drag selection to add or remove multiple blocks.
- Ctrl + Alt + Scroll with a block selected cycles through each block component.
- I to toggle if selected blocks are isolated.
- L to toggle if selected blocks are locked.
Brush
- Alt + Shift + Scroll rotates the brush components 30° for hex and 45° for square.
- Alt + Shift + Ctrl + Scroll rotates the brush components 60° for hex and 90° for square.
- Ctrl + Scroll changes the current brush shape.
- Shift + Scroll changes the size of the brush.
- Ctrl + Alt + Scroll changes the style of the brush component.
- Tab changes the style group of the brush component.
Blaster
- Alt + Scroll rotates the blaster components 30° for hex and 45° for square.
- Alt + Shift + Scroll rotates the blaster components 60° for hex and 90° for square.
- Ctrl + Scroll changes the blast intensity.
- Ctrl + Alt + Scroll changes the style of the brush component.
- Ctrl + Shift + Scroll changes the initial blast position.
- Ctrl + Shift + Alt + Scroll changes the number of shapes blasted.
- Shift + Scroll changes the size of the blast radius.
Paint Actions
These hotkeys will change the type of brush to a certain brush action.
- Q – Create block
- E – Eraser
- R – Random rock from the selected palette
- T – Random plant from the selected palette
- C – Block selection
- , (Comma) – Lower elevation
- . (Period) – Raise elevation
- I - Isolate block
- U - Deisolate block
- L - Lock block
- O - Unlock block
- Hold X - When in voxel mode, rotates the paint plane vertically
Elevation
These hotkeys will change the elevation of the selected block or the type of brush.
- ` (Backtick) sets the elevation to 0
- 1 – 0 sets the elevation to 1-10
- Holding Ctrl increases by 10, Ctrl+Shift increases by 20, Ctrl+Alt increases by 30, and Ctrl + Shift + Alt increases by 40.
- Ctrl + Scroll changes the elevation of selected blocks by 1.
- Ctrl + Shift + Scroll changes the elevation of selected blocks by 5.
Unit Controls
While a unit is selected, these hotkeys are active.
- 1 – Move.
- 2 – Attack.
- 5 – Kill or resurrect.
Camera Movement
- ASWD/Arrow Keys move the camera left, backward, forward, and right.
- Keypad –/+ zoom in and out.
- Page Up/Down zooms vertically up and down.
- Right-Click + Drag rotates the camera.
- Middle Mouse + Move Mouse moves the camera in the opposite direction of the mouse movement.
- Ctrl + R resets the camera’s rotation
- H centers the camera on the full environment.
- F centers camera on selected blocks.
- \ toggles ASWD and Edge panning on and off.